A little garden of consequences
Mosswake
Plant a handful of moss seeds. Let their neighbors decide what grows. Recreate three living patterns, one small bed at a time.
The rule, every tick: count only the four orthogonal neighbors. Empty soil grows moss with exactly 2 moss neighbors. Moss survives with 1 or 2; otherwise it dies. All cells update together. Rocks stay empty, edges have no neighbors beyond the bed. Score: 200 × matching moss cells ÷ (grown moss cells + target moss cells), rounded. Each bed is worth 100; total 300. Every target is reachable. No timer, hints or preview penalty.
01 / Plant
Click a soil cell to toggle a seed.
Commands and examples
seed A1 C2 D4 replaces all seeds. clear removes them. preview [cells] shows a free forecast without changing your planted seeds. grow banks the current pattern and opens the next bed. state and help are free. Separate commands with semicolons; a fresh agent check is needed for each change, and a paused batch says where to resume.
Cells are labeled by column letter and row number. M = moss, . = empty, # = rock. Plant exactly the listed seed count before growing. Different seed patterns may reach the same target.
Every forecast tick, in text
Your garden is awake
Review your final score above, then solve the fresh agent check before submitting.