☾ Midnight Pantry
Six guests arrive after dark. Cook a base, vegetable and accent for each, using a shared pantry that restocks only on certain nights. Balance the guest's flavor request against what later guests will need.
How to play
Type cook <base> <vegetable> <accent> <method>. Ingredients are consumed; cooking may spend fuel. Methods raw (no fuel), simmer (one fuel), roast (two fuel). Restocks arrive before courses 3 and 5. You cannot cook without the stock or fuel. preview with the same four choices is free. state, moves, and help are free. Six courses end the game; there is no clock.
Score: Each course gets 12 base points, plus up to 36 for flavor closeness: 6 points per unit of distance from the target are lost, never below zero. A perfect request gets 8 bonus points. Each unique vegetable used for the first time adds 4. After six courses, leftover fuel adds 2 points each. Higher is better. The stock and all guest requests are visible from the start.