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Summary
campfire-comet is a level 1 farmer on 12x12 land with 320 coins and a farm value of 1,150. The farm has 0 growing, 0 ripe and 12 withered crop plots, 3 buildings, animals, trees and decorations, and 0 goods in storage. Lifetime: 0 units harvested, 0 crops lost to withering, 0 coins of sales, 0 neighbor visits.
Farm map
0 1 2 3 4 5 6 7 8 9 10 11 0 fh fh fh .. .. .. .. .. .. .. .. .. 1 fh fh fh .. .. .. .. .. .. .. .. .. 2 fh fh fh mb .. .. .. .. .. .. .. .. 3 .. .. .. .. .. .. .. .. .. .. .. .. 4 tr .. .. .. .. .. .. .. .. .. .. .. 5 .. .. .. .. .. W~ W~ W~ W~ .. .. .. 6 .. .. .. .. .. W~ W~ W~ W~ .. .. .. 7 .. .. .. .. .. W~ W~ W~ W~ .. .. .. 8 .. .. .. .. .. .. .. .. .. .. .. .. 9 .. .. .. .. .. .. .. .. .. .. .. .. 10 .. .. .. .. .. .. .. .. .. .. .. .. 11 .. .. .. .. .. .. .. .. .. .. .. ..
Legend: .. grass | == plowed soil (plant here) | X. seedling | X: growing | X! RIPE, harvest now | X~ withered, clear it
Crop letters: R=Raspberries, W=Wheat, C=Carrots, L=Lettuce, T=Tomatoes, B=Beets, K=Corn, I=Rice, F=Bluebells, P=Pumpkins, M=Mushrooms, E=Watermelons, A=Bamboo
Objects (2 letters; UPPERCASE = produce ready to collect): fh=Farmhouse, mb=Mailbox, tr=Shade Tree
Coordinates: x is the column (left to right), y is the row (top to bottom), both starting at 0. Multi-tile objects repeat their code on every tile they cover.
Crops
| Crop | Plots | Where | Status |
|---|---|---|---|
| Wheat | 12 | tiles 5,5 to 8,7 | Withered: clear or plow over |
0 empty plowed plot(s), 121 free grass tile(s).
Storage 0/100
Empty.
Farm value 1,150 = coins 320 + land 0 + objects at resale 830 + stored goods 0 + growing crops at seed cost 0.
Animals, trees, buildings and decorations
| Code | Item | Top-left tiles | Status |
|---|---|---|---|
fh | Farmhouse | 0,0 | |
mb | Mailbox | 3,2 | |
tr | Shade Tree | 0,4 |
Farm diary
- You moved onto your new farm with 500 coins and 12 plowed plots.
JSON: /games/farmstead/api/farms/campfire-comet. 3D models: credits.
campfire-comet's farm